Pac-Man on the Go

An online lab-book of my senior project.

Look Here First

Curious why I created this blog? The following two posts explain it all. Click on the titles below to read more.

What this Blog is about.

Project Description.

Sunday, April 10, 2011

Game Design: Character Sprites

Posted by Sushiboy at 7:51 PM
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Blog Archive

  • ▼  2011 (32)
    • ▼  April (16)
      • Still working
      • Game Design: Running Out of Ram
      • Brainstorm
      • Game Design: Character Sprites
      • Accelerometer: Determining Direction
      • Game Design: Character Storage.
      • Game Design: Event Loop Timer
      • Displaying Sprites: Game Board
      • Displaying Sprites: Game Characters
      • Making the Maze.
      • Pac Man: Overall design.
      • Accelerometer Registers, Setup and Use Part 2
      • Display Driver Part 5
      • Accelerometer Registers, Setup and Use Part 1
      • Display Driver
      • WinARM
    • ►  March (16)

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Sushiboy
I like to make and eat sushi, read and write, and spend time with the fam.
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